My name is PJ, and I am a board game addict. I am sure that
many of you can sympathize with my delightful addiction, since board games are
getting more fun, stylish, and high quality every year. With the advent of
crowdfunding, the amount of awesome new hobby board games seems to be growing
out of control every single year. As my wife (with great chagrin) can attest, I
have a tendency to go completely off the deep end when it comes to backing
board games on Kickstarter. And now we come to another confession: I threw over
five hundred dollars at the Conan
game by Monolith. I know what you’re thinking internet, but “nerd need” is a
real thing. Not long after Conan had its Kickstarter, a little game called Bloodrage made by the same folks that
produced Zombicide (you don’t even
want to know the kind of money I threw at Black Plague, honestly) had a
campaign of its own.
I did the normal song and dance that I do with anything
sufficiently Norse themed: I told myself I was not going to back it, I then
clicked the watch button, I then waited a whopping two days at which time I
backed the project. At the time I told myself that I had to because Monolith
announced crossover content between this game and the Nordheim expansion for Conan. “Surely,” I thought, “I have come
too far to not go all in, right?” So, of course, I backed the game. Not long
ago, it came in the mail, and it is an absolute gem. My D&D group and I
wasted little time trying it out, and I could not endorse this game
passionately enough.
What is Bloodrage?
Ragnarök is here. The nine worlds are being devastated by
Norse Armageddon, and the few remaining Viking tribes have one last chance to
die in glorious combat before it’s all over. Using their considerable might (as
well as the aid of mythological creatures) the clans in Bloodrage vie with one another to pillage the most territories over
the course of three ages hoping to win glory or spend eternity(ish) in Valhalla.
Sometimes, the cataclysmic destruction of a province will wipe out players’
forces thereby giving them even more glory; for what is more glorious than
dying in Ragnarök?
How it goes down.
Play takes place over the course of three ages, with
multiple phases in each phase. Players begin with symmetric forces, but this
quickly changes due to the process of drafting that begins each age. The ages
each have their own deck of cards, of which eight are dealt to every player.
These cards themselves can be broken down into three types: combat bonuses,
clan upgrades (including monsters), and quests. After the cards have been dealt to each player, everyone
selects two from his/her hand passing the rest to the player on the keft. In
this way, players are able to customize their clans. There are enough cards to
ensure that each game will present different option for a given player, so the
replay value of Bloodrage is
exceptional.
Wolf Clan sheet at the end of the first age. |
The beautiful Bloodrage board. |
Why I like this so much.
Mechanical simplicity: Simple battle mechanics may be the main
reason I enjoy this game so well. I have a lot of board games, and often the
sheer mechanical density of the strategy/warfare board games can be a huge
barrier to entry. I have a lot of games that have sat on the shelf for months
before I get around to playing them (War of the Ring, for instance) simply
because it is hard to convince others to invest time into a convoluted game
that they may not even end up enjoying. The simpler the rules, the easier it is
to jump in the uninitiated, and that is always a good thing.
Replay value: Straight out of the box, Bloodrage has enough different options to keep the game fresh every
time you play it. The drafting mechanic makes it so it is unlikely you will
start with the same cards in any given age. On top of this, Bloodrage has completely different
mythological beasts, as well as combat cards, and quest rewards and conditions
in each of the three age decks. That’s right, guys, every age is different.
Throw in the fact that expansion material that adds new mosters, clan mystics,
an extra player, and even the Norse gods themselves give players so many
options, that it would take a concerted effort to ever reproduce the same game.
Miniatures: The easiest way to get a D&D nerd such as myself to
back a game like this is to include well crafted, properly scaled miniatures. Bloodrage does just that. Not only are
the regular clan pieces the perfect size for medium sized creatures on a battle
mat, the larger ones (like giants and trolls) are accurate for large sized
creatures. Even if you do not find the game to be enjoyable (an unthinkable
proposition in my book) the sheer amount of miniatures you receive makes the
retail price totally worth your while.
So do yourself a favor, internet, and check out this most
glorious of products.
Strong on his mountain (er…at his desk),
PJ
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